"We are like cogs in a clock. We do our duty to the best of our ability. When are worn down, we are replaced. Not good. Not Evil. Just doing what we need to."
-Commander Hearder speaking to Privates.
The Protectors. The Guardians. The Watchtowers. The Deceivers. Those that follow the call of the Steamblade are seen as those that have an unrivaled sense of justice about the world. They fight not to keep good greater then evil, but to keep balance in the world. Their creed: Without good, there is no evil. Without evil, there is no good.
Requirement: Any Lawful.
Allignment: Any Lawful
Skill Points: 4 + Int Modifier
Steam Blade Skills: Acrobatics, Climb, Craft, Diplomacy, Handle Animal, Intimidate, Knowledge (Government), Knowledge (Dungeoneering), Knowledge (History), Profession, Ride, Sense Motive, Survival, Swim.
|Level||Base Attack Bonus||Saving Throws||Special|
|1||+1||F:+2 R:+0 W:+0||Steam Combo: Strike|
|2||+2||F:+2 R:+0 W:+0|
|3||+3||F:+3 R:+0 W:+0||Dress Wounds: Light|
|4||+4||F:+4 R:+0 W:+1|
|5||+5||F:+4 R:+1 W:+1||Toughness|
|6||+6/+1||F:+5 R:+1 W:+1|
|7||+7/+2||F:+6 R:+1 W:+2|
|8||+8/+3||F:+6 R:+1 W:+2||Steam Combo: Block|
|9||+9/+4||F:+7 R:+2 W:+2||Dress Wounds: Moderate|
|10||+10/+5||F:+7 R:+2 W:+3|
|11||+11/+6/+1||F:+8 R:+2 W:+3||Endurance|
|12||+12/+7/+2||F:+9 R:+2 W:+3|
|13||+13/+8/+3||F:+9 R:+3 W:+3|
|14||+14/+9/+4||F:+10 R:+3 W:+4||Steam Combo: Counter|
|15||+15/+10/+5||F:+11 R:+3 W:+4||Dress Wounds: Heavy|
|16||+16/+11/+6/+1||F:+11 R:+3 W:+4|
|17||+17/+12/+7/+2||F:+12 R:+4 W:+4||Great Fortitude|
|18||+18/+13/+8/+3||F:+13 R:+4 W:+5|
|19||+19/+14/+9/+4||F:+14 R:+4 W:+5|
|20||+20/+15/+10/+5||F:+14 R:+4 W:+5|
All of the following are the class features of the Steam Blade.
Steam Combo: Strike: adds +1 to damage per consecutive successful strike not exceeding total Steam Blade level(s).